

Improved capital ship combat movement particularly when large number of capital ships attack single target.So, to reiterate, you can now have an extended break from Multiverse Team Seasons and will be able return to your other duties in the X universe - or, if you really must, other games -)

Please note that you will need to stay in the Multiverse Team Seasons Public Beta branch until we publicly release the 6.10 update for X4: Foundations, hopefully in the very near future, in order to access these rewards and to continue using any savegames you've made during the beta. Any rewards you have gained through playing the beta will remain available, even in new game starts. Given that some of the planned changes are quite substantial, it will take a while before we are in a position to start the next public beta. During this time, we will implement some drastic changes, which are based on what we learned from observing this public beta and from all the feedback you guys have provided! Thank you very much for that. The development of our online mode, while not being a top priority, will continue over the next few months. In the Season 1 Beta, a total of 373,965 ventures were started, and during these ventures there were 38,729 ship encounters, resulting in the destruction of 1,913 ships. We have learned a lot from this initial large-scale test, in terms of both gameplay and technical infrastructure. With the end of the first beta season of our Multiverse Team Seasons today, here's a short update from Egosoft founder and Managing Director Bernd Lehahn:įirst, I would like to thank everyone who participated in the Multiverse Team Seasons public beta.
